Running 3ds Max or Maya in our case in the shotgun context add a big overhead to the launch time.
(Without any folder creation)
- Tank -> 5-6 sec.
- Max Starting ...
bootstrap_sgtk in 6.67200016975 (where start_engine() takes around 5 sec.)
The entire process is an overhead of more than 10secs.
Is there anything we can do to speed up this process ?