General community questions and answers. Go to to see community contributed code.

Work Area Tasks Kevin Riach 2 댓글 0 없음
Resetting toolkit configuration. Josh Kirschenbaum 1 댓글 1 없음
firefox plugin's 'open in associated application' button looking for tk-shotgun-launchmaya in shotgun_publishedfile environment Derick Dressel 1 댓글 0 없음
tk-photoshop documentation? Jeffrey Vermeer 3 댓글 0 없음
{project} not resolved for Nuke in Project context Marijn Eken 4 댓글 0 없음
Maya can't load shotgun module Loney Liu 0 댓글 0 없음
SG Desktop configuration issue: 'SetupProjectWizard' object has no atribute 'set_default_core' Francis Mathurin 0 댓글 0 없음
pipleline configuration and asset/shot upload questions Loney Liu 0 댓글 0 없음
How can I change the path in my pipeline toolkit? Paul Andrews 3 댓글 0 없음
Getting current context or entity CHAI Qian-Hao 2 댓글 0 없음
notes and replies Guy Dubost 4 댓글 0 없음
query in publishedFile Guy Dubost 2 댓글 0 없음
RuntimeError: ShotgunQuickDaily.mov_writer: Success ?? Luis Fernando Villanueva Pérez 5 댓글 0 없음
General performance optimizations? Fabian Dittrich 5 댓글 0 없음
Workfiles 'Pick a Work Area' dialog display ambiguities Ben Toogood 5 댓글 0 없음
as_template_fields command Guy Dubost 9 댓글 0 없음
YAML syntax: using aliases from included files Julien Dubuisson 0 댓글 0 없음
find out entity in shotgun when right click on it Hannes Reindl 1 댓글 0 없음
Review submission use outside Nuke? Jeffrey Vermeer 3 댓글 0 없음
Running Max 2015 John Coldrick 2 댓글 0 없음
Loader 2 : audio in maya denisTassenoy 1 댓글 0 없음
Toolkit Archive projects Gary Hendry 1 댓글 0 없음
Nuke Studio support David van Heeswijk 22 댓글 8 없음
PySide dll error in Maya python2.6 CHAI Qian-Hao 1 댓글 0 없음
Server time. Derick Dressel 2 댓글 0 없음
Create Nuke WriteNode using python P Ballenbak 1 댓글 0 없음
Publishing textures from within maya Hamish McKenzie 2 댓글 0 없음
Mac: Shotgun Desktop Application errors. Kovalewskiy 0 댓글 0 없음
Publishing Maya renders P Ballenbak 0 댓글 6 없음
SG Desktop - first start Michael Hatton 2 댓글 0 없음