I'd like to rename the folder "Assets" to "Asset" so that it matches our data organisation.
To do so, I renamed directly the folder in mnt\software\shotgun\characters_pipeline\config\core\schema\project\Assets
then updated the name in the templates file config.
after doing so I don't have the shotgun save options when opening max or maya.
Is there a further step to do, or is a shotgun constraint to have the "Assets" folder named as such ?
Thank you in advance for your help.