Have an idea to make Toolkit more awesome? Post it here! We rely on your public input in order to help drive our feature development. If there are things you'd like to see, vote them up and add comments with your use case, workflow, or any other details that will help us build it.

Unity Engine Ryan Mayeda 8 comments 11 votes None
Mudbox Engine Manne Öhrström 8 comments 6 votes None
Scene Notify App Luke Harris 0 comments 0 votes None
Blender Engine Manne Öhrström 13 comments 9 votes None
tk-maya directory mappings Luke Harris 0 comments 0 votes None
workfiles2 settings for main panel tabs Luke Harris 0 comments 0 votes None
Flame Shotgun loader and publisher Jesse Morrow 0 comments 0 votes None
Digital Fusion Engine Manne Öhrström 9 comments 6 votes None
After Effects Engine Manne Öhrström 29 comments 27 votes None
shotgun panel refresh option via python Matthew Shaw 0 comments 1 vote None
Switch to make certain toolkit apps available to certain user groups Chris Spears 0 comments 0 votes None
incorporate / display marmoset toolbag viewer scenes. Drew Northcott 0 comments 1 vote None
Support all tk-multi-launchapp settings on Software Entities Brendan Abel 0 comments 1 vote None
NukeStudio Copy Exporter with a Transcode to Shotgun website option Dan Berkowitz 0 comments 0 votes None
shotgun desktop: the function of writing a note to the selected rig Alexander 0 comments 0 votes None
Support deny_permissions for registering commands in toolkit engines Brendan Abel 0 comments 0 votes None
Zbrush Engine Rebecca Barbour 6 comments 20 votes None
Cinema 4D Engine Hasiel Hassan Alvarez Zavala 8 comments 6 votes None
Imminent FCPX integration? Matthew Dublin 0 comments 1 vote None
Toonboom integration trell yocum 1 comment 7 votes None
Photoshop Engine Rebecca Barbour 7 comments 5 votes Completed
3D Studio Max Engine Rebecca Barbour 5 comments 6 votes Completed
Context in environment includes Ashley Retallack 0 comments 1 vote None
Log time in DCC app with Toolkit integration Astrid Scholte 3 comments 6 votes None
Clarisse Engine Manne Öhrström 2 comments 1 vote None
An Asset Library in Tank Stephane Deverly 4 comments 1 vote None
Version up on load William Kistler 0 comments 0 votes None
Unreal Engine Manne Öhrström 3 comments 17 votes None
tk-nuke-writenode frame values enhancement Rob Aitchison 0 comments 0 votes None
3D Equalizer Engine Marijn Eken 12 comments 4 votes None