Have an idea to make Toolkit more awesome? Post it here! We rely on your public input in order to help drive our feature development. If there are things you'd like to see, vote them up and add comments with your use case, workflow, or any other details that will help us build it.

NukeStudio Copy Exporter with a Transcode to Shotgun website option Dan Berkowitz 0 comments 0 votes None
shotgun desktop: the function of writing a note to the selected rig Alexander 0 comments 0 votes None
Support deny_permissions for registering commands in toolkit engines Brendan Abel 0 comments 0 votes None
Imminent FCPX integration? Matthew Dublin 0 comments 1 vote None
Context in environment includes Ashley Retallack 0 comments 1 vote None
Toonboom integration trell yocum 1 comment 6 votes None
Version up on load William Kistler 0 comments 0 votes None
tk-nuke-writenode frame values enhancement Rob Aitchison 0 comments 0 votes None
Log time in DCC app with Toolkit integration Astrid Scholte 3 comments 5 votes None
Wrap text for long Project names with no spaces Astrid Scholte 0 comments 2 votes None
Start SG Desktop on system startup or login Dan Walker 1 comment 7 votes None
Rollback after Error during Publishing Daniel Goertz 0 comments 0 votes None
[tk-multi-publish] specify frame number for thumbnail vs. screen capture Janice Barlow Collier 0 comments 0 votes None
Flame Export / Shot Metadata hook Fabian Dittrich 2 comments 0 votes None
template_from_path() scoped to current project Greg Ruane 2 comments 0 votes None
I/O: Plate ingestion and Deliveries Bernhard Kimbacher 4 comments 5 votes None
Toolkit on Deliveries Tim Chauncey 1 comment 0 votes None
tk-multi-publish and additional templates Julien Dubuisson 1 comment 0 votes None
Feature Request: Deadline & Shotgun Toolkit Integration Anthony Scudese 5 comments 3 votes None
Will the Shotgun Pipeline Toolkit continue to function with Autodesk Softimage 2015? Mitchell Lotierzo 4 comments 0 votes None
Hiero Copy Exporter support Michael Wortmann 4 comments 0 votes None
Extending the Hiero export app Fabian Dittrich 2 comments 1 vote Completed
Sgtk Qt apps docking in Nuke Dave 2 comments 0 votes Completed
Editable Settings in tk-multi-publish Benoit Leveau 1 comment 2 votes Planned
3D Equalizer Engine Marijn Eken 12 comments 4 votes None
Premiere Engine Philip Child 2 comments 4 votes None
Switch between published versions references in Maya Mickael Bonfill 3 comments 3 votes None
Reload templates.yml with engine reload.. Seth Lippman 2 comments 0 votes Completed
Unity Engine Ryan Mayeda 3 comments 8 votes None
Standalone Publisher Cedar Connor 2 comments 15 votes Completed