Have an idea to make Toolkit more awesome? Post it here!
We rely on your public input in order to help drive our feature development. If there are things you'd like to see, vote them up and add comments with your use case, workflow, or any other details that will help us build it.
Imminent FCPX integration?
Matthew Dublin
April 05, 2017 17:41
0
comments
1
vote
None
Toonboom integration
trell yocum
October 24, 2016 02:51
1
comment
7
votes
None
Context in environment includes
Ashley Retallack
November 22, 2016 09:35
0
comments
1
vote
None
Clarisse Engine
Manne Öhrström
July 28, 2015 16:14
2
comments
1
vote
None
An Asset Library in Tank
Stephane Deverly
July 28, 2015 16:16
4
comments
1
vote
None
Version up on load
William Kistler
September 16, 2016 00:59
0
comments
0
votes
None
tk-nuke-writenode frame values enhancement
Rob Aitchison
August 18, 2016 18:36
0
comments
0
votes
None
Mocha Engine
Manne Öhrström
July 28, 2015 16:14
2
comments
1
vote
None
Wrap text for long Project names with no spaces
Astrid Scholte
February 04, 2016 04:00
0
comments
2
votes
None
Start SG Desktop on system startup or login
Dan Walker
December 11, 2015 23:01
1
comment
8
votes
None
Rollback after Error during Publishing
Daniel Goertz
July 28, 2015 16:29
0
comments
0
votes
None
Flame Export / Shot Metadata hook
Fabian Dittrich
July 28, 2015 16:28
2
comments
1
vote
None
template_from_path() scoped to current project
Greg Ruane
July 28, 2015 16:26
2
comments
0
votes
None
I/O: Plate ingestion and Deliveries
Bernhard Kimbacher
July 28, 2015 16:26
4
comments
5
votes
None
Toolkit on Deliveries
Tim Chauncey
July 28, 2015 16:24
1
comment
1
vote
None
tk-multi-publish and additional templates
Julien Dubuisson
July 28, 2015 16:24
1
comment
0
votes
None
Feature Request: Deadline & Shotgun Toolkit Integration
Anthony Scudese
July 28, 2015 16:24
5
comments
4
votes
None
Hiero Copy Exporter support
Michael Wortmann
July 28, 2015 16:22
4
comments
0
votes
None
Premiere Engine
Philip Child
July 28, 2015 16:20
2
comments
4
votes
None
Switch between published versions references in Maya
Mickael Bonfill
July 28, 2015 16:19
3
comments
3
votes
None
Syntheyes Engine
Michael Jackson
July 28, 2015 16:17
9
comments
3
votes
None
Deadline integration
Mike Fisher
July 28, 2015 16:16
5
comments
4
votes
None
Entity-Specific Publishes (aka "Levels")
Ryan Mayeda
July 28, 2015 16:15
3
comments
1
vote
None
Baselight Engine
Armando Ricalde
July 28, 2015 16:14
3
comments
2
votes
None
example workflow for handling 'scans' in SG and Tank
Abraham Schneider
July 28, 2015 16:14
11
comments
1
vote
None
Rhino Engine
Manne Öhrström
July 28, 2015 16:14
2
comments
2
votes
None
Lightwave Engine
Manne Öhrström
July 28, 2015 16:14
0
comments
0
votes
None