Shotgun Pipeline Developer needed in Redmond, WA

Our client, a AAA xbox developer in Redmond, WA is looking for a Shotgun Pipeline Developer to work on their line of racing video games.This position will work directly with PMs, artists, design, test & engineers to help ensure Shotgun is being executed as optimally as possible within our studio and successfully implement improvements to internal workflows. This role requires someone to be onsite in redmond for the role.

Experience applying your Shotgun knowledge on a Film, VFX, Animation, or Games Production
2 Years of Pipeline Development (Pipeline ATD/TD/Developer)
Experience developing Pipelines using Shotgun
Exposure and familiarity with the Shotgun Python API
Excellent interpersonal, communication, and client-facing skills
Self-motivated and ability to self-manage
Strong technical understanding of content pipelines & 3D DCC toolsets (3dsMax/Maya/Blender)
Strong understanding of art terminology (UVs, Textures, Materials, Shaders, Meshes, Vertices, etc.)
Previous experience with source control & bug tracking solutions (JIRA, DevTrack, TFS, Perforce)
Have the ability to multitask, prioritize work and excel independently in a multi-discipline development environment.

Experience with JavaScript, Python, Ruby, Linux, PostgreSQL
Experience with Asset Management and Review and Approval systems
Exposure to multiple workflows (VFX/Animation/Episodic/Commercial/Games)
Involvement in Industry Groups/Events (Siggraph, VES, etc.)
Knowledge of build pipelines, build systems and automation workflow is a plus.

At Experis, we give our consultants the opportunity to earn some of the most comprehensive benefits in the industry. Along with competitive pay, benefits may include medical, dental and vision insurance, holiday and vacation pay, life insurance, 401(k), and referral bonuses *Must have proof of eligibility to work in the United States.

We've got the right opportunity. Tell us why you're the right person. Apply today! email me @ alexander.szatkowski@experis.com



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