About ShotGrid Pipeline Toolkit
Shows a breakdown of your current environment and configuration.
This app shows a breakdown of all the currently running apps. It also shows the current work area and provides links to documentation and into Shotgun.
This app gives a graphical breakdown of the current work area and all the apps running in the current environment. You can find it on the Context Menu:
Reload all apps
There is a handy button this app that reloads the entire environment. This is useful if you are doing development and have made some code changes you want to try out! No need to restart Maya or Nuke, just hit the reload button!
In addition to the reload feature, this apps shows a breakdown of your current work area and all the apps that are currently loaded.
Three separate views exist:
Current Work Area
This shows the current Shot or Asset, the current Task etc. If you double click any of the items in the list, the system will open the Shotgun Detail page for that item.
A view of all the currently running apps, along with their version and description. Double clicking an app will launch the documentation page for that app.
A view of the currently loaded environment file and engine. This can be useful for debugging purposes 🎀
Installation and Updates
Adding this App to the Shotgun Pipeline Toolkit
If you want to add this app to Project XYZ, in an environment named asset, execute the following command:
> tank Project XYZ install_app asset tk-maya tk-multi-about
Updating to the latest version
If you already have this item installed in a project and you want to get the latest
version, you can run the
update command. You can either navigate to the
tank command that comes with that specific project, and run it there:
> cd /my_tank_configs/project_xyz > ./tank updates
Alternatively, you can run your studio
tank command and specify the project
name to tell it which project to run the update check for:
> tank Project XYZ updates
Collaboration and Evolution
If you have access to the Shotgun Pipeline Toolkit, you also have access to the source code for all apps, engines and frameworks in Github where we store and manage them. Feel free to evolve these items; use them as a base for further independent development, make changes (and submit pull requests back to us!) or simply tinker with them to see how they have been built and how the toolkit works. You can access this code repository at https://github.com/shotgunsoftware/tk-multi-about.
- You need Shotgun Pipeline Toolkit Core API version v0.19.1 or higher to use this.
No Configuration Needed!
This item does not have any options to configure!
Welcome to the release notes for this App. Below you will find an overview of all the changes we did for each release. We try to be as detailed as possible and include all bugs we have fixed, features we have added and things that may have changed. If you have questions about a particular release, don't hesitate to contact our support team!
Rebranded to ShotGrid
Fixed a bug so that "Jump to the File System" works on Windows when drive letter mapping is used.
Fixed some grammatical errors.
Now displays the bundle's icon rather than the default Toolkit icon, in the UI.
Adds Python 3 support.
The site URL displayed on the Project context item in the context tab no longer acts as a link. Instead, you can fall back to using the item double-click behaviour to jump to the URL.
Updates the previous version's feature so that the URL displayed on the project context item, now points to the project detail page instead of just the root of the site.
Now displays the site URL to the project context item, when viewing the current context tab.
Strips the app's icon's png color profiles. This is a continuation of the changes made in v0.2.4.
Removes problematic profiles from png files used as icons.
This will silence libpng warnings from Qt when the png files are loaded as pixmaps. This is a second attempt as this profile stripping, and uses ImageMagick's "mogrify" command to achieve the desired result, which maintains color consistency.
Updated to use open sans font
Without file system locations, hide 'Jump to ...' button.
When there is no file system locations, hide the 'Jump to the File System' button.
Adds context switching for Nuke Studio support.
Updated to use v0.2.x of tk-framework-widget
- This now uses the Shotgun Utils framework to download all thumbnails
Minor change to update the reload code in this app to use the core method provided in sgtk.platform.restart() instead of using its own code.
Updated to use the latest version of the Widget Framework.
Details: This resolves a known issue causing thumbnail downloads to fail and in some cases crash when running this app in conjunction with a proxy server.
Double clicking on a pipeline step no longer attempts to load up a detail page in Shotgun.
Template definitions are now also reloaded when the reload apps and engines button is clicked.
Fixed bug stopping documentation links working when running in PyQt
Updated to use the latest version of the widget framework (0.1.20)
Fixed Python 2.5 compatibility issues
Updated to use the latest version of the widget framework (v0.1.18)
Updated to require widget framework v0.1.17
Updated to use latest version of the widget framework
Renames and support for the new name Sgtk.
App now behaves better when launched from the shell engine.
Better handling of the displaying of custom entities.
- updated to v0.1.5 of the widget framework
- The display name is now used for entity types when they are listed
Updated manifest to use v0.1.4 of the widget framework.
Fixed a minor bug preventing the file system dialog to open.
Now uses new methods for resolving file system paths.
Now supports new QT frameworks introduced in 0.12.6
Now works on all engines. Updated to use new Tank QT methods.
Migrated the app to use a shared UI widget framework.
- Added Version Constraints to the info manifest file
- Now uses the widget framework
Updated to support automatic reload. Added a reload button that reloads all apps and engines.