Provides UI and functionality to publish files to Shotgun.
By: Shotgun Software
Latest Version: v1.1.9 (prod)
For our version numbers, we follow the Semantic Versioning standard.
System Name: tk-multi-publish2
The Publish app allows artists to publish their work so that it can be used by artists downstream. It supports traditional publishing workflows within the artist’s content creation software as well as stand-alone publishing of any file on disk. When working in content creation software and using the basic Shotgun integration, the app will automatically discover and display items for the artist to publish. For more sophisticated production needs, studios can write custom publish plugins to drive artist workflows.
Full documentation for the Publisher can be found here!
Related Apps and Documents
This document describes functionality only available if you have taken control over a Toolkit configuration. Please refer to the Shotgun Integrations User Guide for details. The Shotgun Loader lets you quickly overview and browse the files that you have published to Shotgun. A searchable tree view navigation system makes it easy to quickly get to the task, shot or asset that you are looking for and once there the loader shows a thumbnail based overview of all the publishes for that item. Through configurable hooks you can then easily reference or import a publish into your current scene.
This document describes functionality only available if you have taken control over a Toolkit configuration. Please refer to the Shotgun Integrations User Guide for details. The Shotgun Panel lets you quickly access Shotgun information from an embedded panel. It provides easy access to information about the task that the user is currently working on and you have instant access to the activity stream, notes, tasks, versions and publishes. Play back versions sent to review by other members of your team. Reply to notes directly from inside your application. If you pipeline tracks dependency information, you can browse this directly from the Shotgun Panel as well.
This is the Admin Guide for Shotgun Integrations.
This is the User Guide for Shotgun Integrations.
Installation and Updates
Adding this App to the Shotgun Pipeline Toolkit
If you want to add this app to Project XYZ, in an environment named asset, execute the following command:
> tank Project XYZ install_app asset tk-maya tk-multi-publish2
Updating to the latest version
If you already have this item installed in a project and you want to get the latest
version, you can run the
update command. You can either navigate to the
tank command that comes with that specific project, and run it there:
> cd /my_tank_configs/project_xyz > ./tank updates
Alternatively, you can run your studio
tank command and specify the project
name to tell it which project to run the update check for:
> tank Project XYZ updates
Collaboration and Evolution
If you have access to the Shotgun Pipeline Toolkit, you also have access to the source code for all apps, engines and frameworks in Github where we store and manage them. Feel free to evolve these items; use them as a base for further independent development, make changes (and submit pull requests back to us!) or simply tinker with them to see how they have been built and how the toolkit works. You can access this code repository at https://github.com/shotgunsoftware/tk-multi-publish2.
- You need Shotgun Pipeline Toolkit Core API version v0.18.72 or higher to use this.
Below is a summary of all the configuration settings used. These settings need to be defined in the environment file where you want to enable this App or Engine.
Description: List of publish plugins.
Description: Logic for extracting items from the scene and from dropped files.
Description: This hook contains methods that are used during publishing to infer information from file paths. This includes version and frame number identification, publish display name, image sequence paths, etc.
Description: The url to open when the 'help' button is clicked in the publisher. The url should typically lead to a page that outlines the studio's publishing workflow. If no url is provided, the help button will not be displayed.
Welcome to the release notes for this App. Below you will find an overview of all the changes we did for each release. We try to be as detailed as possible and include all bugs we have fixed, features we have added and things that may have changed. If you have questions about a particular release, don't hesitate to contact our support team!
Checks for failed or zero-size thumbnails.
This keeps us from plowing ahead and asking the SG API to upload a non existent or zero-size jpg file, which would cause it to fail ungracefully. Instead, we log the result and continue on without a thumbnail if a problem occurs and one can't be properly written to disk.
Addresses a bug that was causing unnecessary queries to populate related tasks when selecting an item on the left.
Updated minimum required core to be 0.18.72
Fix for authentication bug
small qa fixes for initial release
Reduce logging from the publisher
Ensure paths are normalized before comparing to identify conflicts
State management and context widget improvements
Adds browse button to toolbar and dnd screen, 3dsmax fix, fixes scroll bars and hyperlinks in descriptions
First Release Candidate.